Beltmatic [updated] Jun 2026
: Players place extractors on these resource sites to pull numbers onto conveyor belts. Initially, only low-value numbers (like 1s) are accessible.
The early game is a gentle introduction. Need a 4? Merge two 2s. Need a 6? Merge a 2 and a 4. This is the "cargo cult" phase, where you drag belts manually and everything fits neatly on one screen. beltmatic
Because "Beltmatic" is a specific brand/technology line rather than a general scientific theory, "papers" on it typically take the form of rather than academic theoretical papers. : Players place extractors on these resource sites
: Progressing through levels unlocks new buildings and upgrades that improve the speed and efficiency of all operators. Advanced Engineering: The "Make Anything Machine" (MAM) Need a 4
: Players build machines that act as mathematical operators: Adders : Combine two inputs ( Subtractors : Calculate the difference between inputs ( Multipliers : Rapidly scale numbers (e.g.,
The premise of Beltmatic is deceptively simple. You are given an infinite procedurally generated map. Scattered across this landscape are mines, but they don't yield coal or copper. They yield integers.
(Level 1): The foundation of everything. Combine two inputs to get their sum. Multiplier