// Update game state here System.out.println("Game updated at " + currentTime);
public void update(long currentTime) if (lastUpdateTime == 0) lastUpdateTime = currentTime; java game jar 320x240
This article is a complete technical and nostalgic look into what these files were, why 320x240 became the standard, how they were made, and how you can play them today. // Update game state here System
This example sets the game window size to 320x240 using Gdx.graphics.setWindowedMode(320, 240) . why 320x240 became the standard
jar cvfm game.jar MANIFEST.MF Game.class