Let’s address the elephant in the room immediately. If you load up after playing FIFA 16 on a console, you will notice the generation gap. The PSP lacks the shaders for dynamic lighting or realistic sweat effects. However, Konami’s Osaka team (responsible for the PSP iterations) were masters of illusion.

The PSP's hardware limitations were evident in PES 2016's graphics, which were not as polished as those on other platforms. However, the game's visuals were still impressive, with detailed player models and stadiums that brought the game to life. The sound design was also noteworthy, with authentic sound effects and commentary that added to the game's overall atmosphere.

The handheld experience was anchored by deep, time-tested modes that allowed for hundreds of hours of play: