Siberianmousehd154msh2003 New ((top))
// 4️⃣ Start the render loop while (RenderFrame()) // Snow drift automatically follows wind vectors from the engine UpdateWind(0.0f, 0.0f, -1.2f); // gentle north‑west breeze
// 2️⃣ Load a model (or any renderable object) auto scene = LoadScene("winter_forest.gltf"); siberianmousehd154msh2003 new