Metal Gear Solid 3d 60fps Patch -
Years after release, a ROM-hacking community known as GBAtemp and developers from the Citra emulation project produced a “60 FPS patch”—a set of memory addresses and code modifications that force the game engine to render twice as many frames per second. This paper asks:
: Versions for North American (USA) and European (EUR) regions exist for both game versions 1.0 and 1.1. True 60 FPS (v1.1) : 10947FC0 00000000 metal gear solid 3d 60fps patch