Legion — Td Guide [work]
: High HP or damage-reduction units (e.g., Sand Badger or Mudman ) placed at the front.
| Upgrade | Cost | Effect | Priority | |---------|------|--------|----------| | King Attack Speed | 100g | +10% attack speed | Low (only after wave 12) | | King Aura (Beam) | 150g | Heals nearby towers | (wave 7 onward) | | King Armor | 100g | +2 armor for King/towers | Medium (vs physical waves) | | Mercenary Shield | 200g | Towers take reduced damage from sends | Very High (save for wave 14+) | legion td guide
: Offer less income but have powerful passive abilities to break enemy lines. Only send these when you are confident they will cause a significant "leak" (over 20%). Worker Benchmarks As a rule of thumb, train 1 worker for every 40 Mythium your opponent spends on you. : High HP or damage-reduction units (e